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Category: Behavioral Biometrics

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Affectiva Emotion Sensing Software, AI Conversational Agents / Amelia IP Soft, AI Nudge Bots, AI Teaching Assistant, Applied Gaming and Mental Health, Behavior Change for Good, Behavioral Biometrics, Behavioral Science and Social Impact, Blockchain, Blockchain Alliance, Blockchain Cryptoeconomics, Blockchain Social Impact Token, Blockchain Voting, Brainwave Data Collection, CASEL, Cash VS Digital Economy and Online Payments, Characterlab / Grit, Cisco Smart Cities, Cognitive Drones, Conversational Agents / Articulab, Cyborg Roses, Device Use Behavior Tracking in Education, Edge Computing, Education and Biocapitalism, Game Theory, Human Resources and Social Skills, Government as Platform, Haptic Devices, Human Capital Analytics, IBM Smart Cities, Internet of Battlefield Things, Internet of Things IBM, IoT and Predictive Policing, IoT Classrooms, IoT Parking, IoT Sensors, IoT Tattoos / Duoskin, Making Behavior Change Stick, Neckar Island Blockchain Summit, New York Smart City, Noise Sniffer, Nudge Unit, Pathways to Prosperity / Jobs for the Future, Patrol Robots, Pay for Success and Big Data, Police Body Cameras and AI, Rational Choice and Behavioral Economics, Sensors and Smart Cities, Sensors Determining Education Quality, Serious Games and Mental Health, Sidewalk Labs, Smart Cities, Smart Trash Cans, Storm water IoT, Street Lights and IoT, Supply Chain IoT, The Fun They Had, Virtual Agents / USC Institute of Creative Technologies, World Well Being Project

“Smart and Surveilled:” Building Sanctuary Part 3